The average password is easily hacked in minutes by an experienced software developer. This is because of a fundamental flaw in how we were taught to create our passwords. An example of a bad password is for instance; “qWxc4&Gh”. On the surface such passwords seems to be impossible to hack, but such a password can actually easily be hacked in 39 minutes by an experienced hacker by simply “guessing”, using a technique referred to as brute force, where a computer tries all combinations of characters one after the other. The reason is because of something we refer to as “entropy”...
Dozens of times I’ve had colleagues calling me while on vacation with some emergency. Once I had to spell out C# code over my cell phone from Portugal to one of my Norwegian colleagues writing it down and debugging it 5,000 kilometres away. This annoyed us in Aista to such an extent we realised we simply had to create tools possible to use on any device you might happen have, including a 100% perfectly functioning web based SQL “Workbench”, allowing you to transparently write SQL towards your database with whatever device you happen to own, including your iPhone, Android, or...
Aista as a company have many Ukrainian partners, I have personal friends in Kiev, and I have close Russian friends too. I literally could not care less of the “politics of Ukraine and Russia”, but I care about my friends and partners, and their well being. My head of development has family in Ukraine, and family in Russia. His father was from Ukraine and his mother from Russia. This is not a political article, it’s an article about my friends, our colleagues, our partners, and our family, and an attempt to do whatever I can to ease their suffering today....
At my last “day job” we spent roughly €20,000 per month on servers. In the job I had before that, we spent €8,000 simply on CosmosDB. I don’t even dare to imagine how much we spent in total, but I suspect it was in the millions per month! There used to be a time when “machines were cheap and developers were expensive”. The rationale was of course that it wasn’t cost effective for developers to write good code, since adding more hardware to the problem solved it. That time is distant history today. To illustrate that point realise that at...
Yet another “miracle release” from Aista. This time the focus was weeding out the remaining UI issues, particularly related to phones and devices, implying Hyper IDE and the whole shebang now works 100% perfectly on your phone. In addition we’ve increased the speed of the thing, literally by somewhere between 25 to 50 times once deployed to a server, by GZIP’ing static content, turning on aggressive caching, removing redundant HTTP requests, reducing size of HTTP requests, etc, etc, etc. In addition we’ve updated all frontend components to latest versions, created a far better navigation structure, both the primary navigation, and...