Server side caching

The cache component allows you to view and manage your server’s cache. Magic’s server cache is typically used to make sure that expensive operations are cached, preventing your server from becoming exhausted due to having to execute expensive operations often, when the result of the expensive operation typically doesn’t change for some time after initially executed. There are a whole range of slots in Magic related to caching, and you can read more about the internals of your cache here. Below is a screenshot of the cache component in Magic.


The cache component allows you to peek into your server’s cache, and/or administrate your items, in addition to purging/emptying your server’s cache.

Creating cache items from Hyperlambda

To create a and retrieve a cache item you can use the following Hyperlambda.
   value:Hello World

The above stores your cache item of “Hello World” for 60 seconds due to its [expiration] argument. However, a smarter way to store and retrieve cache items is to retrieve and create items simultaneously such as the following illustrates.
      return:Hello World

The above Hyperlambda will first see if it can find your “” cache item, and if not, it will invoke your Hyperlambda code, store its returned value into its cache, and return the newly created cache value in one operation. This allows you to put your expensive and long lasting retrieval code inside of your [.lambda] object, ensuring it’s only invoked when it cannot find your item in your cache. Obviously, to avoid having your cache items “crash” with other modules cache items, you should “namespace” your cache items, and use keys for them such as for instance “”.


The default cache service implementation stores items in memory. This implies that you should be conservative when you choose to cache things, and only cache parts that are absolutely crucial to cache to avoid exhausting your server’s memory. In addition this results in that your cache is not shared among multiple server instances. If you want to use an out of process cache implementation that scales better, you can see how to use a NoSQL caching service here.

The default memory based cache implementation ensures that only one thread tries to create your cache item as you invoke [cache.try-get] with the same key, by wrapping creation inside of a mutex, ensuring that only one thread invokes your [.lambda] object. However, since there exists no ways to create a cross process/server mutex this is not true for the NoSQL based cache. If you are using a NoSQL based cache, and you want one thread only to create your cache items, additional steps is required from you to ensure this is happening.

Also realise that the cache can only store string values, but will automatically convert to string if you provide it something else than a string. This implies that if you want to store graph objects into your cache, you will have to use e.g. [lambda2hyper] to store Hyperlambda, and [hyper2lambda] when retrieving items to convert back to lambda again.